![]() ![]() Of course all credit would be given if/when this project gets on its feet. I imagine something like this has definitely already been made since it can be a pretty common setting.Īce's base tilesets make it very hard to create a non-medieval/high fantasy city/town (can still make a nice sewer level though haha), so I'm definitely going to need something custom that's been made for free use. All you can do is find Tilesets that match the new dimensions in pixels or resize those you already have with 3rd party programs, like gimp. If you try to use Tilesets smaller or bigger than that, the editor will cut part of the tile. I might just be blind though, so if anyone can point me to anything that'd be appreciated. RPG Maker VX/VX Ace uses 512x512 or 256x512 pixels templates, but MV uses now a 768x768 or 384x768 Tilesets. ![]() Browse Games Game Jams Upload Game Developer Logs Community. I did some searching and couldn't turn up anything. Find game assets tagged Horror and RPG Maker like Horror City - Sprite Pack 1, Horror City - Tile Pack, Horror City - Hospital Tiles, Horror City - Sprite Pack 2, Slasher Forest - Tile Pack on itch.io, the indie game hosting marketplace. Macks are designed for VX which for some weird reason only allowed one tileset, so it is very packed but limited by necessity. Une planche Rpg Maker 2000 et 2003 poséde 312 élément graphiques. Tous comme Rm Vx, Rm 2000/2003 on des tilesets limité dans la taille. ![]() I'm not looking to create an exact replica per se, but an approximation (it's about a century into the future so liberties can be taken).īut for the most part i am wondering if there have been any "big city" tilesets made for modern day or even a semi-futuristic or cyberpunk type of aesthetic. Comparaison avec Rpg Maker 2000/2003 Voici une petit comparaison avec Rpg Maker 2000 et 2003 pour but dinformation. Even if you dont need all tiles on a sheet, fill it up to full size with transparent or white placeholders. i would like to gimp out the external tilesets into my characters. its a rephrasing of my i want to use all the tilesets problem i had before. ive been looking around and now i have a new question. Description: So, for my game if I do wind up making it (thread here if you're interested/want more context), a majority of the story takes place in Castelia City from the Unova region. 2) use only full tilesheets for your tilesets This one is new to MV, but if you are using incomplete smaller tilesheets in your tilesets, the display can go wrong. so its been quite a number of months since then. ![]()
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